AlucardXIX wrote:BrunoN wrote:AlucardXIX wrote::) wrote:If Valve are on their last limb, other developers are already dead in the ground.
In terms of being a developer they are. Steam is generating money without a doubt, but why aren't they using said money to better their development studios? Why aren't they working on an engine that can compete with today's engines for most AAA titles?
Source engine scales well for older hardware e(i.e. consoles) and they can use spare money on indecent women and large amounts of expensive alcohol.
That's true about the consoles, but at the same time we have constantly more powerful video cards for PC's and a system like the PS3 which can easily handle anything the PC can. The problem is, if you look at the engine Infinity Ward is using on Modern Warfare 2 and compare it to Left 4 Dead 2 or any of the Half Life games, Valve loses. They cannot compete with the top graphics engines being used today. They spent years working on Source and when they released Half Life 2 back in 2004 it was a damn visual masterpiece. Now, since they keep re-releasing Half Life 2 in various ways (consoles, special packages on Steam) it's most definitely showing its age.
They're constantly change and update the Source engine ever since HL2 came out, because Steam gives them the means to do so in smaller periodic updates. The games might not be as visually appealing, but there is a lot of stuff going on, it's more processor intensive than graphics intensive. Also if we're going to talk about how different developers treat their PC audience, Valve are amongst the best in giving back to their community, whereas Infinity Ward have been feeding their PC audience shit with MW2 with the lack of dedicated server support, and reduced player counts. MW2 has the potential to flop so hard on PC it's unbelievable, IW just don't want to develop for PC anymore.
Look at a Source engine game like Zeno Clash and tell me Crysis looks better:


