JayjayAbnormal wrote:Twilight Princess is amazing
Not for me.

I didn't care too much for the dungeon designs-- then again, I haven't really liked how the dungeons have turned out in the 3D games-- they tend to get weaker as they go on too. I absolutely hate Nintendo's obsession with cramming retarded humor into their supposedly 'dark and epic' games, that pisses me off beyond all reason. Don't get me started on the Mailman from Twilight Princess, Tingle from Majora's Mask/Wind Waker, or those goddamn carpenters from Ocarina of Time... But especially the mailman. It sends me into a fucking rage. I'm serious, I hate it.
It also seemed like the maps in TP were just too big and empty, and most of the places lost their purpose after you went there the first time and did whatever it was you needed to do. The bosses were inconsistent at best; some were ridiculously frustrating, while others were total pushovers. The difficulty curve seemed to be replaced by a difficulty scribble.
All that said, I did really like some portions of the game. Most of the more serious characters look excellent, and the more dramatic cutscenes were great (when they weren't ruined by the aforementioned stupid "humor"). I absolutely loved the look of the Twilight creatures/enemies-- those giant Twilight birds with the messed up reversed funnel for a face still creep me the hell out. Great sound design for everything Twilight, too. (While I'm on the subject, I should probably mention that the Twilight dungeon was the one dungeon I really enjoyed) Midna was great, a really unique design and a rather cool character.
There were a couple really beautiful locations in the game as well, for example the meadow in the ruins of the temple of time. (<-- minor spoiler) I love that place.
Overall, though, I just don't like the game. It's a shame, because it had so much potential to be great-- maybe the Zelda game to get me to actually like 3D Zeldas. As it stands though, it's just patchy and annoying at best. That's just me, though.
...Rant over...
