Thing is, other than Blueray, there's really not much of a difference between the 360 and PS3 in terms of hardware capabilities, so the superior hardware argument doesn't really pan out. Games generally look and perform the same or better on the 360 anyway, as that's what the majority of developers are targeting, and it's much easier to program for (so I understand).
You have to bear in mind that there's a very big difference between the specs of a system on paper, and how that system performs in reality.
You have to bear in mind that there's a very big difference between the specs of a system on paper, and how that system performs in reality.